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ARCHITECTURAL MODELMAKING
Process, Materials, and...
Dostępność: na zamówienie In the world of product design, thousands of small bits of must-know information are scattered across a wide array of places. This book collects all the crucial information designers need to know on a daily basis and organizes it in one neat essential handbook. For designers to be able to make designs that work and endure and to ensure they are legal, they need to know—or be able to find—an endless number of details. Whether it’s what kind of glue needs to be used on a certain surface, metric equivalents, thread sizes, or how to apply for a patent, these details are essential and must be readily available so designers can create successful products efficiently.
ARCHITECTURE
Architecture offers a thorough introduction to the entire field of architecture, outlining the steps that are normally taken in becoming a qualified architect, from initial education right through to professional practice, as well as how to apply this architectural training in other fields. Complete with feature spreads on individual projects, Architecture's broad, up-to-date approach unites history, theory, and practice. Subjects covered include how to develop a program with a client; taking an idea from brief to project; types of visual presentation including drawings, models, and computer renderings; project planning and management; the diverse roles within a company; and the future of architectural practice.